Death Socket consists of three projects. They are a .Net Standard 2.0 library, a console program and a Test Centre. The purpose of this repository is to provide a way for people to add grids to images.
https://www.craigoates.net/Software/project/13
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78 lines
2.4 KiB
78 lines
2.4 KiB
namespace LibraryTests |
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module TestingHelpers = |
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open System |
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open System.Drawing |
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open System.Reflection |
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open SmoulderingBeachBall.Domain |
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open SmoulderingBeachBall.Services |
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let loadLocation = __SOURCE_DIRECTORY__ + "/LoadingTestArea" |
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let allColours = |
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let properties = |
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typeof<Brushes>.GetProperties(BindingFlags.Public ||| BindingFlags.Static) |
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seq { for prop in properties -> prop} |
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|> Seq.toArray |
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let randomBrush () = |
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let item = allColours.[Random().Next(allColours.Length)] |
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item.GetValue(null, null) |
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let populateSpec () = |
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{ width = (Random().Next(3000)) |
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height = (Random().Next(3000)) |
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colour = (randomBrush ()) :?> Brush |
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filePath = loadLocation |
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overlay = None } |
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let generateSpecs amount = |
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[for i in 1 .. amount -> (populateSpec ()) ] |
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let populateLoadingTestArea () = |
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printfn "[INFO.] Populating LoadingTestArea..." |
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generateSpecs 100 |
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|> List.map makeImage |
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|> Async.Parallel |
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|> Async.RunSynchronously |
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|> ignore |
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printfn "[INFO.] Finishing populating Saving Test Area." |
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module PropertyTests = |
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open FsCheck.Xunit |
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open DeathSocket |
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open System.Drawing |
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open DeathSocket.GridPainter |
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open TestingHelpers |
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[<Property>] |
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let ``Can apply grid to image and save it`` () = |
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let spec = |
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{ originalPath = "tba" |
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savePath = "tba" |
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colour = randomBrush () :?> Brush |
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penWidth = float32 0.002 |
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rows = 10 |
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columns = 10 } |
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applyGrid spec |> Async.RunSynchronously |
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[<Property>] |
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let ``Can populate the LoadingTestArea`` () = |
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populateLoadingTestArea () |
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true = true |
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module UnitTests = |
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open System.IO |
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open TestingHelpers |
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open Xunit |
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// This test is just a check to make sure the property tests have what they need to run. |
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[<Fact>] |
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let ``LoadingTestArea contains at least 100 test images`` () = |
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let files = Directory.GetFileSystemEntries (loadLocation, "*.png") |
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let length = files.Length |
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let result = if length < 100 then false else true |
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Assert.True result |