Death Socket consists of three projects. They are a .Net Standard 2.0 library, a console program and a Test Centre. The purpose of this repository is to provide a way for people to add grids to images. https://www.craigoates.net/Software/project/13
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<Version>0.4-alpha</Version>
<Authors>Craig Oates</Authors>
<Product>Death Socket</Product>
<Description>A .Net Standard library which you can plug into to project and draw gridded overlays onto you images. Please note, Death Socket uses System.Drawing brushes and not System.Media brushes. For futher information, visit the projects repository on GitHub. To get a sense of what Death Socket can do, there is a console program you can download seperately (on GitHub).</Description>
<PackageProjectUrl>https://github.com/CraigOates/Death-Socket/tree/master</PackageProjectUrl>
<PackageLicenseUrl>https://github.com/CraigOates/Death-Socket/blob/master/LICENSE</PackageLicenseUrl>
<Company />
<Copyright>Craig Oates</Copyright>
<RepositoryUrl>https://github.com/CraigOates/Death-Socket/tree/master</RepositoryUrl>
<RepositoryType>Git</RepositoryType>
<PackageTags>deathsocket craig oates image overlay f#</PackageTags>
<PackageReleaseNotes>This release has renamed the ImageSpec to BrushSpec and added a new RGBASpec type. The RGBASpec allows the user to pass in individual RGBA values instead of creating a SolidBrush before adding it to the BrushSpec.
New functions have been added so you can now create a SolidBrush using individual RGBA values or an RGBASpec -- you do not need to do it yourself. Another "apply grid" function has been added , as well, which uses the new RGBASpec.</PackageReleaseNotes>
</PropertyGroup>
<ItemGroup>
<Compile Include="Domain.fs" />
<Compile Include="Validation.fs" />
<Compile Include="ColourServices.fs" />
<Compile Include="ImageServices.fs" />
<Compile Include="GridPainter.fs" />
<None Include="ScratchPad.fsx" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="SkiaSharp" Version="1.60.3" />
<PackageReference Include="System.Drawing.Common" Version="4.5.1" />
</ItemGroup>
</Project>