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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<Company>Craig Oates</Company>
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<Product>Smouldering Beach Ball</Product>
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<Authors>Craig Oates</Authors>
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<PackageRequireLicenseAcceptance>false</PackageRequireLicenseAcceptance>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<Description>A F# project for creating placeholder images -- a handy tool when making quick prototypes app's and sites.</Description>
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<Copyright>Craig Oates</Copyright>
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<PackageProjectUrl>https://gitlab.com/craig.oates/Smouldering-Beach-Ball</PackageProjectUrl>
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<RepositoryUrl>https://gitlab.com/craig.oates/Smouldering-Beach-Ball</RepositoryUrl>
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<PackageReleaseNotes>The 1.0 release of Smouldering Beach Ball</PackageReleaseNotes>
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<NeutralLanguage>en-GB</NeutralLanguage>
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<PackageIconUrl>https://gitlab.com/craig.oates/Smouldering-Beach-Ball/raw/master/.github/Images/nuget-icon.png</PackageIconUrl>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="AssemblyInfo.fs" />
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<Compile Include="Domain.fs" />
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<Compile Include="InternalServices.fs" />
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<Compile Include="Services.fs" />
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<None Include="ScratchPad.fsx" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Windows.Compatibility" Version="2.0.1" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Update="FSharp.Core" Version="4.6.0" />
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</ItemGroup>
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</Project>
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