This mostly sets up the basic CRUD operations you normally find on a
website. There is some code for CSRF, also.
There is one major bit of malfunctioning coding though. It is the
'setf' bit of code. I have tried to rearrange the code to see if I can
get it to work but I simply cannot work it out.
I have decided to leave the code as it is described in the
tutorial (for Chapter 6) and hope there is some incite in future
chapters to help me fix the problem.
This is an extention of Chapter 4. In Chapter 4, the aim was to set-up
a database and successfully connect to it. This chapter was more about
querying the database and displaying the results in the '.html'
templates.
I do not know why, but I was having a lot of trouble with naming
conflicts for hours. I could not work it out and in the end I do not
what I changed which caused the code to start working. One of the
tactics I used was replace ':' with '#:' in the 'defpackages' and
'.asd' file. Like I said, I do not know if this change caused the code
to start working. But, if you are wondering why the sudden change in
the code base, that is why.
Demonstrates how (basic) routing works and how they connect to the
templates (I.E. views). Provides examples of how to use djula in said
templates and pass information to the views (accessed with djula).
Partial/shared views are added and shown how to be included within
other templates (views).
How the Caveman2 displays Static assets (I.E. images) in the templates
is shown and examples of links (<a> tags) are provided, too.