namespace Commands
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module ConsoleCommands =
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open System
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open Console.Waterworks
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open Console.Waterworks.Attributes
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open FunkyFish // This is where the "LibraryTest" functions are -- in BFLib
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[<ListCommand>]
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[<Description "Display a message to the console signifying the program is running as intended.">]
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[<Parameters "none">]
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[<Usage "> test">]
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let test() = "The console is working"
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[<ListCommand>]
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[<Description "Closes the program.">]
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[<Parameters "none">]
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[<Usage "> exit">]
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let exit() = System.Environment.Exit(Environment.ExitCode)
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[<ListCommand>]
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[<Description "Display a list of available commands, info. about the command, its parameters and an example of how to use it.">]
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[<Parameters "None">]
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[<Usage "> help">]
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let help() =
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let liaison = CW_Liaison()
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liaison.RequestHelpDocumentation("Commands")
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[<ListCommand>]
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[<Description "Adds the two numbers together.">]
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[<Parameters "x:int y:int">]
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[<Usage "> libtest1 5 10">]
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let libtest1 x y = String.Format("Result: {0}" , LibraryTest1 x y)
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[<ListCommand>]
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[<Description "Multiplies x and y together then mulitplies that by z or... (x * y) * z">]
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[<Parameters "x:int y:int z:int">]
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[<Usage "> libtest2 5 10 2">]
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let libtest2 x y z = String.Format("Result: {0}", (LibraryTest2 x y z))
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[<ListCommand>]
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[<Description "Appends the named passed into the console onto \"Hello\" and displays it in the console.">]
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[<Parameters "name: string">]
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[<Usage "> libtest3 \"Craig Oates\"">]
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let libtest3 name = String.Format("Result: {0}", LibraryTest3 name)
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