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Created the library.

Removed console project for naming reasons. Easier to delete and start again.
master
Craig Oates 6 years ago
parent
commit
6596481558
  1. 12
      Smouldeing Beach Ball.sln
  2. 8
      Smouldeing Beach Ball/AssemblyInfo.fs
  3. 4
      Smouldeing Beach Ball/Library1.fs
  4. 9
      Smouldeing Beach Ball/Script.fsx
  5. 22
      Smouldeing Beach Ball/Smouldeing Beach Ball.fsproj
  6. 0
      Smouldeing Beach Ball/packages.config
  7. 6
      Smouldering Beach Ball/App.config

12
Smouldering Beach Ball.sln → Smouldeing Beach Ball.sln

@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2026
MinimumVisualStudioVersion = 10.0.40219.1
Project("{F2A71F9B-5D33-465A-A702-920D77279786}") = "Smouldering Beach Ball", "Smouldering Beach Ball\Smouldering Beach Ball.fsproj", "{F7E9C02A-2ABF-49EA-A582-07EA7FA17EFE}"
Project("{F2A71F9B-5D33-465A-A702-920D77279786}") = "Smouldeing Beach Ball", "Smouldeing Beach Ball\Smouldeing Beach Ball.fsproj", "{7C2B506A-A7DB-4B97-8443-BEFDF57E95AE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -11,15 +11,15 @@ Global
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F7E9C02A-2ABF-49EA-A582-07EA7FA17EFE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F7E9C02A-2ABF-49EA-A582-07EA7FA17EFE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F7E9C02A-2ABF-49EA-A582-07EA7FA17EFE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F7E9C02A-2ABF-49EA-A582-07EA7FA17EFE}.Release|Any CPU.Build.0 = Release|Any CPU
{7C2B506A-A7DB-4B97-8443-BEFDF57E95AE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7C2B506A-A7DB-4B97-8443-BEFDF57E95AE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7C2B506A-A7DB-4B97-8443-BEFDF57E95AE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7C2B506A-A7DB-4B97-8443-BEFDF57E95AE}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B081B383-0027-4016-B9DA-B77383FA2E92}
SolutionGuid = {35E66E82-0589-48AE-B937-66D3E84E1B3A}
EndGlobalSection
EndGlobal

8
Smouldering Beach Ball/AssemblyInfo.fs → Smouldeing Beach Ball/AssemblyInfo.fs

@ -1,4 +1,4 @@
namespace Smouldering_Beach_Ball.AssemblyInfo
namespace Smouldeing_Beach_Ball.AssemblyInfo
open System.Reflection
open System.Runtime.CompilerServices
@ -7,11 +7,11 @@ open System.Runtime.InteropServices
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[<assembly: AssemblyTitle("Smouldering Beach Ball")>]
[<assembly: AssemblyTitle("Smouldeing Beach Ball")>]
[<assembly: AssemblyDescription("")>]
[<assembly: AssemblyConfiguration("")>]
[<assembly: AssemblyCompany("")>]
[<assembly: AssemblyProduct("Smouldering Beach Ball")>]
[<assembly: AssemblyProduct("Smouldeing Beach Ball")>]
[<assembly: AssemblyCopyright("Copyright © 2018")>]
[<assembly: AssemblyTrademark("")>]
[<assembly: AssemblyCulture("")>]
@ -22,7 +22,7 @@ open System.Runtime.InteropServices
[<assembly: ComVisible(false)>]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[<assembly: Guid("f7e9c02a-2abf-49ea-a582-07ea7fa17efe")>]
[<assembly: Guid("7c2b506a-a7db-4b97-8443-befdf57e95ae")>]
// Version information for an assembly consists of the following four values:
//

4
Smouldeing Beach Ball/Library1.fs

@ -0,0 +1,4 @@
namespace Smouldeing_Beach_Ball
type Class1() =
member this.X = "F#"

9
Smouldering Beach Ball/Program.fs → Smouldeing Beach Ball/Script.fsx

@ -1,7 +1,8 @@
// Learn more about F# at http://fsharp.org
// See the 'F# Tutorial' project for more help.
[<EntryPoint>]
let main argv =
printfn "%A" argv
0 // return an integer exit code
#load "Library1.fs"
open Smouldeing_Beach_Ball
// Define your library scripting code here

22
Smouldering Beach Ball/Smouldering Beach Ball.fsproj → Smouldeing Beach Ball/Smouldeing Beach Ball.fsproj

@ -5,15 +5,15 @@
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>f7e9c02a-2abf-49ea-a582-07ea7fa17efe</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>Smouldering_Beach_Ball</RootNamespace>
<AssemblyName>Smouldering_Beach_Ball</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<ProjectGuid>7c2b506a-a7db-4b97-8443-befdf57e95ae</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>Smouldeing_Beach_Ball</RootNamespace>
<AssemblyName>Smouldeing_Beach_Ball</AssemblyName>
<UseStandardResourceNames>true</UseStandardResourceNames>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<TargetFSharpCoreVersion>4.4.3.0</TargetFSharpCoreVersion>
<Name>Smouldering Beach Ball</Name>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Name>Smouldeing Beach Ball</Name>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@ -23,9 +23,7 @@
<OutputPath>bin\$(Configuration)\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<PlatformTarget>AnyCPU</PlatformTarget>
<DocumentationFile>bin\$(Configuration)\$(AssemblyName).XML</DocumentationFile>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
@ -34,9 +32,7 @@
<OutputPath>bin\$(Configuration)\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<PlatformTarget>AnyCPU</PlatformTarget>
<DocumentationFile>bin\$(Configuration)\$(AssemblyName).XML</DocumentationFile>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion>
@ -56,8 +52,8 @@
<Import Project="$(FSharpTargetsPath)" />
<ItemGroup>
<Compile Include="AssemblyInfo.fs" />
<Compile Include="Program.fs" />
<None Include="App.config" />
<Compile Include="Library1.fs" />
<None Include="Script.fsx" />
<Content Include="packages.config" />
</ItemGroup>
<ItemGroup>

0
Smouldering Beach Ball/packages.config → Smouldeing Beach Ball/packages.config

6
Smouldering Beach Ball/App.config

@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.1" />
</startup>
</configuration>
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