Craig Oates
5 years ago
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# Home |
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* Created by: Craig Oates |
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* Web: [craigoates.net](http://www.craigoates.net) |
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* Email: [craig@craigoates.net](mailto:craig@craigoates.net) |
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* License: [MIT](https://gitlab.com/craig.oates/Brittle-Fish/blob/master/LICENSE) |
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Welcome to the wiki of Brittle-Fish. If you are looking to learn about using Console.Waterworks in a F#-only environment, you have come to the right place. The aim of this wiki is to teach you about using Console.Waterworks in an F# context. I recommend you read the actual Console.Waterworks wiki if you want to know how it works. You can head over to the wiki by clicking the following link, |
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* [Console.Waterwork Wiki](https://gitlab.com/craig.oates/Console.Waterworks/wikis/home) |
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Before continuing, I recommend you are familiar with the following; |
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* .Net 4.7+ and/or .Net Core 2.0+ |
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* Visual Studio 17 (15.3.9+) |
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* F# 4.1+ |
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* NuGet |
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## Notes on Writing Style |
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1. Because Console.Waterworks and Console.Waterworks.Core are wordy, I will usually refer them as "C.W." and "C.W.C". |
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2. Because C.W.C. is just the .Net Core version of C.W., I will sometimes say C.W. when I mean both. Hopefully, this grouping makes sense when viewed in context. |
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3. I will sometimes use "console program" and "console project" interchangeably. This because how Visual Studio's "file system" works. Overall, there is a "solution" which holds "projects". A project can consist of things like a console program. In-effect, this makes it a "program" and a "project". Hopefully, this makes sense when viewed in context. |
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